Today I iterated on our explainer video. In particular, I updated all the static images into animations and cleaned up some minor animation and video bugs. If you’re following along, yesterday I was working on the walk cycle animation — today I put it to use and improved it.

Give…

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Today I learned how to create a walk cycle in Adobe After Effects. Our explainer video was looking a bit too simple, and I wanted a scene to show the benefits from Invincible.

To learn I found a really great video on the topic

Based on the what I learned, here’s what I created today:

It’s still a bit clunky and it took a good chunk of the day, but it’s a start and I now know the basic mechanics. It will only get better from here!

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Today I continued my animation work for our explainer video. You can find the latest video here.

With animation, I find there’s always areas to improve, so I need to cut it off somewhere. I’m giving myself 2 more days to wrap everything up and call it done.

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Today I moved on from our rough storyboard to detailed UI Design. This is when the script and paper prototypes start to become real — it’s also where the rubber hits the road for our animation.

Below is the the updated storyboard I designed in Figma.

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Today was round 2 of the explainer video production, and I created the draft storyboards we’ll eventually animate in the video.

Here’s the result:

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Today I had a light day (I was traveling) but managed to get a small piece of value created. At our upcoming nurses conference, we’re going to have a virtual booth and need a header image that will pull people in.

While I’m not exactly what the setup will…

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Bob Weishar

Bob Weishar

Startup founder surviving in his parent’s basement.